![]() Maintain Aspect Ratio: This setting lets you experience the game with the same aspect ratio as it was intended to be played, so a 5:4 game will remain 5:4.GPU scaling modes on AMD cardsĪMD users can choose between the following GPU settings: Nvidia and AMD both offer different modes of GPU scaling, allowing you to adjust the experience to your needs. In the case of Nvidia, GPU scaling is enabled through the Nvidia Control Panel, while AMD users can find the setting in either AMD Radeon Settings or the AMD Catalyst Control Center. However, there are two other modes that work around the problem in different ways - we explain them in more detail below. What GPU scaling usually does is simply preserve the game’s original aspect ratio and create a border around it instead of forcing it to fit your monitor. When GPU scaling is enabled, the technology works to remedy that and make your games look their best once again. Most commonly, the games are stretched to fit the native aspect ratio of the screen, and the end result is usually pitiful. However, for the majority of users that are running modern games on a modern 16:9 or 16:10 (or even ultra wide monitors), using GPU scaling won’t be necessary.Without GPU scaling, such older games often just look bad. The step-by-step instructions listed above will help you find the GPU scaling options you’ll need in order to get your games running at the correct resolution and aspect ratio. However, in certain scenarios, you may be forced to manually scale older games by using the settings found in AMD’s Radeon Settings panel, or their Catalyst Control Center, or through NVIDIA’s Control Panel. Most emulators already run games in a separate window that scales the game properly. However, the amount of input lag caused by GPU scaling is generally minimal and, in most scenarios, it won’t have a noticeable impact on your game. ![]() Using GPU scaling can cause a small amount of input lag, which can potentially affect in-game performance. You May See A Small Amount of Input Lag When Using GPU Scaling GPU scaling will not work when connected with an analog input (like VGA). ![]() That means GPU scaling will only work when connected via: It’s also important to note that, in order to use GPU scaling on both NVIDIA and AMD graphics cards, your monitor must be connected to your graphics card via a digital connection. You Must Use A Digital Input in Order to Use GPU Scaling There are a couple of other things to note when it comes to utilizing GPU scaling on your system. The most common option for GPU scaling is to just force the game to play at its native resolution and fill the remainder of the screen with a black backdrop (or, in other words, add a thick black frame either on the sides of the game, or all the way around the game.) So, essentially, in this scenario, a 16:9 aspect ratio monitor will create a small 4:3 aspect ratio square in the middle of the display where the game can run as it was intended to.įurther Points and Requirements to Consider for GPU Scaling A user from the forums posts a screenshot that shows how an older game looks on a modern monitor. You can utilize the GPU scaling feature through both GPU manufacturer’s control panels to help fix the problem that arises when you try to force a 4:3 (or another square-shaped aspect ratio) game or application onto a modern widescreen monitor. That’s where GPU scaling comes in… How GPU Scaling Helps Display Older Aspect Ratiosīoth AMD and NVIDIA have GPU scaling options through either AMD’s Catalyst Control Center or AMD Radeon Settings or NVIDIA’s Control Panel. The most common problem is that older 4:3 games get stretched to fit on a 16:9 monitor and, as a result, the game ends up looking poorly. That means that when you try to run those older games and applications that are designed for a 4:3 aspect ratio, you can run into some problems. Modern monitors and displays offer wider screens and typically come in a 16:9 aspect ratio. (Looking for information on multi-GPU performance scaling instead? Check out our guide, SLI vs CrossFire: Are Multi-GPU Configurations Worth it?)Ī lot of older games (older PC games, NES games, SNES games, etc.) were all designed to run on screens with a 4:3 aspect ratio. However, for those of you who are looking to run emulators to play older games, or if you’re someone who wants to run an older application, it’s very possible that that game or application won’t offer you the ability to choose an appropriate resolution to run them at. Most modern games give you the ability to select a variety of screen resolutions to play them at. If you’re confused on what GPU scaling is, in this guide, we’ve broken down what the term means, whether you should be using it, and how to turn it off.
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