![]() I find myself having just a little bit more fun when creating maps. Try not to include these in your sweep as these need to be better defined, not softened out.įor a good guide to this, try watching the first few episodes from Skyestorme's Building London series, where he demonstrates all of this in detail ) Pay particular attention to natural dips and ditches where there are natural water sources or rivers. Then use the soften brush at a low strength to flatten out and soften the whole terrain. Use the ELT mod as it has better brushes and control for terrain editing and landscaping than the built-in one. Besides going into map editor and using the terrain tools That's an anomaly that all height maps will have and something you have to learn to clean up as part of preparing a height map for use in the map editor. What i am wondering though is how to get rid of the Grid like lines that Tangrams map makes. after i write it in my browser I get a selection box and i move that to my town and download an 8km x 8km area of my tiny town and 2 extra towns. Originally posted by Bluejay0013:yeah, i just tried it and it is nice to have, i really don't mind preparing maps as long as i can edit it and call it my own. I searched up on the internet how to get heightmaps and stumbled upon a post that said that there is a website called terrain.party. So, while it is a workable alternative to terrain.party and usable until that site is back in working order, I will prefer to wait for that, since this method is a little too time demanding for my taste. The Open Street export file is needed to obtain the grid to be used for the mod the mod will work with or without any terraforming, as in any terrain condition - meaning the Terrain Party heightmap is not needed for this mod to work, you could use any heightmap or even just terraform at your desire yourself and just import the street grid from. ![]() It's far too small, but could still be used as a workable map after it has been properly prepared ) As you can see I didn't get the scale right at all. In game you may import it from there for use in the Map Editor to tidy it up and edit it as usual.įor example, I used it to get a height map of Hawaii big island and here is the result. ![]() png image file and saving it in your Height Map folder. Then it's just a case of cropping it to a square. It's not exactly as terrain.party but it works for me! That is workable, but that means a lot of work to get a reasonable scale accuracy - compare with Google maps to judge the correct 18km area of scale and then try to zoom in and match the size of the height map image to that. Originally posted by Bluejay0013:So, an update to Terrain party, it is still not working maybe, someone can download the map I want and just give me the zip? Hey you can download a heightmap using this URL
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